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LowMemShadowPass Member List
This is the complete list of members for
LowMemShadowPass
, including all inherited members.
bigPCFShadow
(depthMapNode leftNode)
LowMemShadowPass
[protected]
calcDifference
(IDirect3DTexture9 *leftMap, IDirect3DTexture9 *rightMap)
LowMemShadowPass
[protected]
calcMatrices
(depthMapNode &node)
LowMemShadowPass
[protected]
calculateMatrices
()
RenderPass
clearSumTexture
(bool onlyDepth)
LowMemShadowPass
[protected]
createDepthMap
(depthMapNode &node)
LowMemShadowPass
[protected]
execute
(int command, bool _execute=true)
RenderPass
executePass
()
LowMemShadowPass
[virtual]
getDepthMapAt
(int id)
LowMemShadowPass
getNbDepthMaps
()
LowMemShadowPass
getProjectionMatrix
()
RenderPass
getRenderPassId
()
RenderPass
getViewMatrix
()
RenderPass
getViewProjectionMatrix
()
RenderPass
getWorldLightViewMatrix
(D3DXMATRIX *worldMat)
RenderPass
getWorldViewMatrix
(D3DXMATRIX *worldMat)
RenderPass
getWorldViewProjectionMatrix
(D3DXMATRIX *worldMat)
RenderPass
isQualityOkay
(depthMapNode leftNode, depthMapNode rightNode)
LowMemShadowPass
[protected]
LowMemShadowPass
(void)
LowMemShadowPass
maxUsedMaps
LowMemShadowPass
refineShadow
(depthMapNode leftNode, depthMapNode rightNode, int level)
LowMemShadowPass
[protected]
releaseLowResMap
(depthMapNode node)
LowMemShadowPass
[protected]
RenderPass
(void)
RenderPass
renderTarget
RenderPass
resetLowResMaps
()
LowMemShadowPass
[protected]
setActiveLight
(LowMemLight *_light)
LowMemShadowPass
setDepthStencilSurface
(LPDIRECT3DSURFACE9 _depthStencilSurface)
RenderPass
setProjectionMatrix
(D3DXMATRIX &_projMat)
RenderPass
setRenderer
(Renderer *_renderer)
RenderPass
setRenderPassId
(int _passId)
RenderPass
setRenderTarget
(LPDIRECT3DSURFACE9 _renderTarget)
RenderPass
setSafeAndRestoreRenderTarget
(bool _safeRenderTarget)
RenderPass
setScene
(Scene &_scene)
RenderPass
setViewMatrix
(D3DXMATRIX &_viewMat)
RenderPass
shadeAndReproject
(depthMapNode &node, bool reproject, D3DXMATRIX refMatrix)
LowMemShadowPass
[protected]
smartReprojection
LowMemShadowPass
usedRendererList
RenderPass
useThisRendererList
(std::vector< Renderer * > *_otherList)
RenderPass
~LowMemShadowPass
(void)
LowMemShadowPass
~RenderPass
(void)
RenderPass
Generated on Sun Oct 7 01:15:32 2007 for Adaptive Soft Shadows by
1.5.3